From a mechanical perspective, this life loss drawback is reminiscent of black cards like Phyrexian Negator or Plague Spitter, but with a redemptive twist built in
Alongside having this favorable mana cost, Wrenn and Realmbreaker also provides a lot of utility, especially to five-color decks
Likewise, the attacking player assigns the fear creatures combat damage to the blockers as they so see fit
I like games moving forward and I think spontaneous Archenemy games can be a blast, so maybe this will be that deck at any table it reaches
The Fractured Realm side then lets you copy your triggered abilities, all of them
Dina, Essence Brewer Saffgor: It's worse Korvold, in fewer colors, with a middling activated ability